Hextiles is a puzzle game based on strategy and planning ahead. Each level consists of certain objectives that must be completed within a given time frame. Each tile has different conversions and can also have unique effects on their neighbours, which can drastically change the game board if one is not careful. 

This game was originally developed for Android, but has also been ported to a browser playable format. 

Hand-Crafted Levels

Each level was created manually, in order to maintain full control over the difficulty, look and feel, and enjoyability of each level.

3 Level Packs

This initial release consists of 3 unique level packs, a Tutorial pack with 6 levels, and Beginner and Intermediate packs each with 20 additional levels.

Feedback Wanted!

If you enjoy this game, please let me know! If you come up with a unique level idea and want to see it in the game, let me know as well and your name can be credited in the game!

Update: Now properly saves level progress. Thanks to m001 for finding this issue!

Full credits can be found here.

StatusIn development
GenrePuzzle, Strategy
Made withUnity
TagsBoard Game, Singleplayer, Top-Down, Unity
Average sessionA few hours
InputsMouse, Smartphone

Also available on


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Nice idea/game!

This is a really nice little game. I was expecting a build-expand sim on first look, not a puzzler that limits you to specific goals. Maybe an alternate mode could be against an AI agent? Fighting for resources and victory points or something? Very fun as is, though.

Thank you! I was trying to go for a different take on traditional puzzle games by using space and tile type as the main resource. Versus mode against an AI or another player can definitely be an interesting idea!

Nice! web version needs a save option or have all levels unlocked.

There are too much levels to make it in one session.

Thanks for the bug find and the comment! It's been fixed, and will now properly save level progress :)